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You also feel more connected to these three main characters the more you dive deep into their narratives and the choices that they would make and how they react to certain situations, creating a more fleshed out version of them. If you’re invested in it, you’ll be treated to obvious changes like departures from the original main storyline and different endings, as well as subtle details that make you feel intelligent for noticing them. One game that sports a similar appeal was last years NieR: Automata, which surprised players with how rewarding it makes multiple playthroughs. In so many instances, you’re essentially playing through a completely different story. There’s a point to going back and completing that flowchart, there’s a valuable reward for your efforts. It’s hard to imagine a story-driven game that features androids going about their daily life can be satisfying to play over and over, but Detroit finds a way to pull this off. Even though the main game takes about nine hours or so to finish in one playthrough, there’s a ton of other choices that could have been made and loads of other conversations that you’ve probably missed. Seeing the chart makes you think about how you could have tackled that situation differently or lets you take a deep look at how many ways it could have played out. This flowchart not only shows you the percentage of options that you explored, but you can see every single situation that could have or did happen during your gameplay. These intricacies weave and flow with the story together in a way that will just boggle your mind once you see that flowchart at the end of every gameplay scene.
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You can also just not run into it at all, making that item unusable later on. If you go into a certain room, you can find a gun inside of a drawer that will open up a choice in a future scene. For example, towards the beginning of the game with Kara, you’re ordered to clean up your owner’s home, choosing how far you want to go with the duties that you’re given. Playing through the three semi-interwoven stories as Kara, Markus, and Connor has you making so many choices that can and will change everything based on how much (or little) you’re willing to engage with your environment. Heavy Rain and Beyond had several different endings, but Quantic Dream does something truly different and unique with Detroit, something that will make you replay each and every scene to find out all of the outcomes and it’s more than definitely a task that you should do if you want the entirety of the experience that’s presented to us in the game. But with Detroit, it’s been taken to the next level. Quantic Dream pride themselves on crafting together a film-like experience for all of their titles Fahrenheit, Heavy Rain, Beyond: Two Souls, and now Detroit: Become Human, all provide the player with some control over the story.